Q-1 Explain Sutherland-Hodgenman Polygon Clipping algorithm. [6]
Q-2 Explain logical Input Device classification. [6]
Q-3 Write short notes on: [9]
1. Depth Cueing
2. Surface Rendering
3. Visible Surface Identification
Q-4 Explain VERTEX, TABLE, EDGE TABLE and POLYGON TABLE. Also give suitable examples. [7]
Q-5 a) What are Splines? Differentiate between Interpolation and Approximation Splines. [5]
b) Explain Hermite Interpolation. [5]
Q-6 a) Explain Bezier Curves. Also enumerate some important properties of Bezier Curves. [5]
b) Explain Parallel Projection and perspective Projection in detail. [7]