Tuesday, December 14, 2010

Computer Graphics - 8


Q-1      Explain Sutherland-Hodgenman Polygon Clipping algorithm.                                                                      [6]

Q-2      Explain logical Input Device classification.                               [6]

Q-3      Write short notes on:                                                 [9]
1.      Depth Cueing
2.      Surface Rendering
3.      Visible Surface Identification

Q-4      Explain VERTEX, TABLE, EDGE TABLE and POLYGON TABLE. Also give suitable examples.        [7]

Q-5 a) What are Splines? Differentiate between Interpolation and Approximation Splines.                                                [5]
       b) Explain Hermite Interpolation.                                             [5]

Q-6 a) Explain Bezier Curves. Also enumerate some important properties of Bezier Curves.                                   [5]
       b) Explain Parallel Projection and perspective Projection in detail.                                                                    [7]